M.S. in Computer Science Courses
The M.S. in Computer Science requires students to complete 30 total credits including 12 credits of core courses and 18 credits of electives. Learn more about each available course below.
Structured Programming and Formal Methods – 3 Credits
In this course, students will learn strategic reasoning about programs through the specification, design, and realization of provably correct programs. Students will also develop an understanding of program and data structures, binding, procedures, and recursion.
Advanced Computer Architecture – 3 Credits
Students will explore advanced concepts and state-of-the-art developments in computer architecture: memory systems, pipelining, simultaneous multithreading, run-time optimization, array processing, parallel processing, multiprocessing, abstract analytic models, power-aware computing, embedded computing, relationship between computer design and application requirements, cost/performance tradeoffs, and many example computers of interesting and unusual features. This course work and student projects will cover the principles, characteristics, and trends of computer systems design at a level appropriate for all computer scientists and computer engineers. The course focuses largely on hardware design, to include aspects of the complete system, comprising the hardware, operating system, compilers, and application software. Students will also gain an understanding of the hardware technology that has fueled the rapid progress of computer systems and complete case studies of current systems.
Areas of Study
Advanced computer architecture including discussion of instruction set design (RISC and CISC); virtual memory system design; memory hierarchies; cache memories; pipelining; vector processing; I/O subsystems; co-processors; and multiprocessor architectures.
Design and Analysis of Algorithms – 3 Credits
This course covers topics related to algorithm design and analysis. Students will develop the skills to divide and conquer algorithms, greedy algorithms, graph algorithms, algorithms for social networks, computational biology, optimization algorithms, randomization, and algorithm analysis. Assignments and project work will be broad in scope but will emphasize algorithmic thinking, performance guarantees and boundary cases, efficient solutions to practical problems, and understanding how to analyze algorithms. More advanced topics will have students work with modern algorithms for real-world applications.
Areas of Study
Asymptotic analysis and recurrences; classical numeric algorithms; advanced data structures; graph algorithms; divide-and-conquer, greedy choice, dynamic programming, and other computational strategies; NP-completeness.
Principles of Operating Systems – 3 Credits
Throughout this course, students will learn how to design and implement operating systems. Students will learn skills such as processing and memory management, resource scheduling, file system management, I/O and kernel services, and structuring. This course includes a weekly lab using a Unix-like operating system.
Object Oriented Programming C++ – 3 Credits
Students are immersed in object-oriented programming principles and techniques using C++. Topics and project work includes classes, overloading, data abstraction, information hiding, encapsulation, inheritance, polymorphism, file processing, templates, exceptions, container classes, and low-level language features. Students will develop the skills required to map C++ to GUI, databases, and real-time programming.
Areas of Study
Survey of basic C constructs; data abstraction; classes, derived classes, types, structures and template; access control, information hiding, and multiple inheritance; formatting stream I/O; libraries, interfaces, and modular system organization; and substantial programming assignments.
Software Engineering – 3 Credits
This course covers a broad spectrum of software engineering topics. Students will work through the complete software engineering process, models in software engineering, requirements and specifications, design techniques, functional decomposition, data flow, data structures, theoretical issues in testing, testing strategies, and cost and reliability models. The course is based entirely on a practical industry perspective, including current industry standards and usages for concepts covered in class. Students will emerge from the course with the knowledge and skills necessary to quickly learn, adapt to, or modify an organization’s specific software development processes.
Areas of Study
Requirements and specifications including tools such as PSL/PSA and SREM; design techniques; functional decomposition; data flow; data structure; theoretical issues in testing and testing strategies; domains; mutation and error; and cost and reliability models.
Android Programming – 3 Credits
This course primarily focuses on User Interface (UI). After taking this class, students should be able to develop sophisticated and professional-looking apps. The prerequisite of this course is Java programming or experience in another programming language, such as C/C++.
Object Oriented Design – 3 Credits
This course covers design and implementation of object-oriented programs using the C++ language. This is an intensive course covering: design strategies used in object oriented design, essentially all of the Standard C++ Programming Language, and its Standard Library. A typical class will introduce some part of the C++ language, present a design principle that relates in some way to that part, and illustrate both with code examples.
Areas of Study
Basic methods of object oriented software design and implementation; object oriented software engineering methodologies such as specification, hierarchical decomposition, reuse and extensibility; implementation of projects in object-oriented programming language; and analysis of design case studies.
Mobile Application Programming – 3 Credits
This course covers how to develop applications for popular mobile platforms. Differences between mobile and desktop computing will be examined, sample mobile apps will be dissected, and tool suites for the development of new mobile apps will be covered, including the new Swift programming language, the Cocoa Touch frameworks, libraries and the Xcode integrated development environment. Students will demonstrate their mastery of concepts covered through homework assignments, and, more importantly, by submitting a substantial, working mobile application as a final project.
Areas of Study
Development of applications for different mobile devices; creating effective user interfaces; efficient use of persistent storage; network services; and GPS, maps and sensors.
Software Modeling – 3 Credits
In this course, students will learn essential project-based skills, including software modeling, architecture, design, and implementation using techniques such as diagramming, analysis tools, and common sense engineering methods. Students will also analyze performance of concurrent, message-driven systems.
Computer Security – 3 Credits
This course exposes students to the technical and behavioral reasons why computers and computer networks increasingly need to have adequate security measures that can safeguard sensitive information. Students begin by investigating the security measures that can be employed to safeguard information with a focus on the theory that goes into designing these measures, as well as studying common and proven security tools and techniques.
Areas of Study
Operating system security; Unix security; trusted computing base; authentication; access control; security models; capability; sandboxing; software vulnerabilities; worms; viruses; secure engineering principles; secure programming; auditing; and forensics.
Internet Security – 3 Credits
This course provides an in-depth study of various network attack techniques and methods to defend against them. A number of threats and vulnerabilities of the Internet will be covered, including various vulnerabilities of TCP/IP protocols, denial of service (DOS), attacks on routing, attacks on DNS servers, and TCP session hijacking. This course will also cover defending mechanisms, including intrusion detection, firewalls, tracing the source of attacks, anonymous communication, IPsec, virtual private network, and PKI. To make it easy for students to understand these attacks, basics of the TCP/IP protocols will also be covered in the course. The course adopts the "learning by doing" principle. Students are will learn the attacks by performing them in a restricted environment or a simulated environment. They will also play with a number of security tools to understand how they work and what security guarantee they provide. The experiments will be conducted in the virtual machine environments.
Areas of Study
Internet architecture; security and attacks on TCP/IP, DNS, and BGP protocols; Internet protocol security; firewalls; intrusion detection; network traceback; web security; encryption; Public Key infrastructure; one-way harsh function; digital signature; and security protocols.
Fundamentals of Data and Knowledge Mining – 3 Credits
This course will introduce popular data mining and statistical methods for extracting knowledge from data. The principles and theories of data mining methods will be discussed and will be related to the issues in applying data mining to real world problems. Students will also acquire hands-on experience using R programming language and Weka software to develop data mining solutions to scientific, social or business problems. The focus of this course is in understanding data and how to identify the right data mining techniques and formulate data mining tasks in order to solve problems using the data aided by data mining techniques.
Machine Learning – 3 Credits
This course explores the intersection of machine learning and computer security and offers an in-depth introduction to machine learning theory and methods. Students explore research problems in machine learning and its applications in security contexts. Topics include inductive learning, neural network approaches, computational learning theory, data mining, fraud detection, pattern recognition, and other contemporary applications.
Introduction to Cryptography – 3 Credits
This course provides an overview of classical and public-key cryptography. Topics include classical cryptosystems and their cryptanalysis, RSA and other public key cryptosystems, pseudo-random sequences, zero-knowledge protocols, related ethical and social concerns.
Immersions allow students to meet and collaborate with their peers, learn from guest speakers who are industry experts, and participate in collaborative workshops. Immersions are held on campus Friday through Sunday of the first week of the semester starting in July 2017. Students will be required to attend at least one immersion that is not offered for credit during the degree program.